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That went surprisingly well. I'm grateful as heck to
rufinia,
lisagw, and
napoleons_mommy for just plain dealing with stuff when I started to feel drowned. For my first time, it was like being thrown in the deep end. Luckily, Jack and Ankara, stepping in for the absent outgoing champs, already knew what sort of tournies they wanted.
Next time, bring: one or two large sheets of paper, folded, for laying out bigger charts. A ruler or straightedge. A clipboard, or two. A magic marker. More (!) copies of qual forms (though I was canonized on the spot for having brought any at all). Prepare a couple sizes of round-robin matrices just in case and bring spare tally sheets. A table cloth. My own EZ-Up?
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Next time, bring: one or two large sheets of paper, folded, for laying out bigger charts. A ruler or straightedge. A clipboard, or two. A magic marker. More (!) copies of qual forms (though I was canonized on the spot for having brought any at all). Prepare a couple sizes of round-robin matrices just in case and bring spare tally sheets. A table cloth. My own EZ-Up?
no subject
Date: 2006-05-01 01:32 am (UTC)no subject
Date: 2006-05-01 01:20 pm (UTC)So, what he said.
no subject
Date: 2006-05-01 02:42 am (UTC)no subject
Date: 2006-05-01 12:37 pm (UTC)My faith is justified.
no subject
Date: 2006-05-01 01:31 pm (UTC)no subject
Date: 2006-05-01 02:26 pm (UTC)1 2 3 4 5 6 face off against
C B A 9 8 7 these (I counted in hex to keep the spacing right)
Now set player 1 in stone, so he always keeps his spot, and rotate everyone else around by 1:
Round 2
1 C 2 3 4 5 faces off against
B A 9 8 7 6
Round 3:
1 B C 2 3 4
A 9 8 7 6 5
etc.
This also makes it easy to set up the final fight, if you have some guess as to which that should be - you make them 1 & 2.
If you have an odd number of people, add a ghost and put him in the rotation, and everything works.
no subject
Date: 2006-05-01 02:36 pm (UTC)no subject
Date: 2006-05-01 03:12 pm (UTC)Now there is some slack there, if you don't care about everyone fighting in "every round". If you allow such gaps, then you don't have to worry about backing out of decisions, but just wait for the fights to complete and then continue on with the list-crossing-off procedure.
The extreme form of this would be a bearpitish version of a round-robin: 1 vs. 2, 1 vs. 3, 1 vs. 4, ..., 1 vs N, 2 vs 3, 2 vs. 4, etc. It would either suck or be glorious to be #1 in such a scheduling.
no subject
Date: 2006-05-01 03:16 pm (UTC)no subject
Date: 2006-05-01 03:20 pm (UTC)I agree with Bunny and Ankara that we should have split the heavy list into two RR pools of six then let the two winners compete for best.
no subject
Date: 2006-05-01 03:36 pm (UTC)I agree with Bunny and Ankara that we should have split the heavy list into two RR pools of six then let the two winners compete for best.
Maybe, but again, I'm not convinced. Notice that in our tourney we had 3 people with 2 losses. How to you pick who the "winner" of the pool with 2 top finishers in it is? They have to fight it out, but then they've had an extra fight from the guy in the other pool.
Furthermore, a point behind the round robin method is to cut down on the vagaries of chance, but splitting the tourney into two round robins reintroduces that. Unless you are going to seed the halves, fairly often you will end up with disparate pools, which personally, I think defeats the format's objectives. Even if you seed the halves, stylistic differences sometimes means that a person would get through one half easily where he has little chance in the other.
For what it is worth, though I think the crowd might have preferred a clear winner, I think the fighters were fairly content with the result - after all, the three of us could have always chosen to fight it out if we needed to know more.
no subject
Date: 2006-05-01 04:04 pm (UTC)It occurs to me I was being either ambiguous or that I incorrectly formulated this part. What I meant was that when you pick up the cards at the end of the round, you want them to be in the same order they were in at the start of the round, and then move the second card to the bottom. That gets you the changes I diagrammed in my earlier post.
no subject
Date: 2006-05-01 03:07 pm (UTC)Especially with the friends you have. :-)
no subject
Date: 2006-05-01 10:29 pm (UTC)